Mouse.begin()

Descripción

Inicia la emulación del ratón conectado a un ordenador. Mouse.begin() debe ser llamada antes de controlar el ordenador. Para finalizar el control, utilice Mouse.end().

Sintaxis

Mouse.begin()

Parámetros

  • Ninguno

Retornos

  • Ninguno

Ejemplo

void setup() { pinMode(2, INPUT); } void loop() { // inicia la biblioteca Mouse cuando se activa el pulsador del ratón if (digitalRead(2) == HIGH) { Mouse.begin(); } }

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