noTone()

Descrição

Interrompe a geração de uma onda quadrada iniciada pela função tone(). Não tem nenhum efeito se nenhum tom está sendo gerado.

Sintaxe

noTone(pino)

Parâmetros

  • pino: o pino do Arduino no qual se quer parar de gerar um tom.

Retorna

Nada

Código de Exemplo

Let's to play "Jingle Bells" song with Arduino.

Hardware Required

1×Arduino UNO or Genuino UNO
1×Piezo Buzzer
1×Breadboard
1×Jumper Wires
1×(Optional) 9V Power Adapter for Arduino
1×(Recommended) Screw Terminal Block Shield for Arduino Uno
1×(Optional) Transparent Acrylic Enclosure For Arduino Uno
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Wiring Diagram

Arduino Piezo Buzzer Wiring Diagram

This image is created using Fritzing. Click to enlarge image

Arduino Code

/* * Created by ArduinoGetStarted.com * * This example code is in the public domain * * Tutorial page: https://arduinogetstarted.com/pt/reference/notone */ #include "pitches.h" #define BUZZER_PIN 8 // The Arduino pin connected to the buzzer // notes in the melody: int melody[] = { NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_G5, NOTE_C5, NOTE_D5, NOTE_E5, NOTE_F5, NOTE_F5, NOTE_F5, NOTE_F5, NOTE_F5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_E5, NOTE_D5, NOTE_D5, NOTE_E5, NOTE_D5, NOTE_G5 }; // note durations: 4 = quarter note, 8 = eighth note, etc, also called tempo: int noteDurations[] = { 8, 8, 4, 8, 8, 4, 8, 8, 8, 8, 2, 8, 8, 8, 8, 8, 8, 8, 16, 16, 8, 8, 8, 8, 4, 4 }; void setup() { // iterate over the notes of the melody: int size = sizeof(noteDurations) / sizeof(int); for (int thisNote = 0; thisNote < size; thisNote++) { // to calculate the note duration, take one second divided by the note type. //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc. int noteDuration = 1000 / noteDurations[thisNote]; tone(BUZZER_PIN, melody[thisNote], noteDuration); // to distinguish the notes, set a minimum time between them. // the note's duration + 30% seems to work well: int pauseBetweenNotes = noteDuration * 1.30; delay(pauseBetweenNotes); // stop the tone playing: noTone(BUZZER_PIN); } } void loop() { // no need to repeat the melody. }

For more detailed instruction, see Arduino - Piezo Buzzer

※ Notas e Advertências:

Se você quiser tocar tons diferentes em múltiplos pinos, você precisa chamar noTone() em um pino antes de chamar tone() no próximo pino.

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