Keyboard.begin()

Description

When used with a Leonardo or Due board, Keyboard.begin() starts emulating a keyboard connected to a computer. To end control, use Keyboard.end().

Syntax

Keyboard.begin()

Parameter Values

  • None

Return Values

  • Nothing

Example Code

#include <Keyboard.h> void setup() { // make pin 2 an input and turn on the // pullup resistor so it goes high unless // connected to ground: pinMode(2, INPUT_PULLUP); Keyboard.begin(); } void loop() { //if the button is pressed if (digitalRead(2) == LOW) { //Send the message Keyboard.print("Hello!"); } }

See Also

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