Keyboard.begin()
Description
When used with a Leonardo or Due board, Keyboard.begin() starts emulating a keyboard connected to a computer. To end control, use Keyboard.end().
Syntax
Keyboard.begin()
Parameter Values
- None
Return Values
- Nothing
Example Code
#include <Keyboard.h>
void setup() {
// make pin 2 an input and turn on the
// pullup resistor so it goes high unless
// connected to ground:
pinMode(2, INPUT_PULLUP);
Keyboard.begin();
}
void loop() {
//if the button is pressed
if (digitalRead(2) == LOW) {
//Send the message
Keyboard.print("Hello!");
}
}
See Also
- Language : Arduino - Keyboard
- Language : Keyboard.end()
- Language : Keyboard Modifiers
- Language : Keyboard.press()
- Language : Keyboard.print()
- Language : Keyboard.println()
- Language : Keyboard.release()
- Language : Keyboard.releaseAll()
- Language : Keyboard.write()
※ ARDUINO BUY RECOMMENDATION
Arduino UNO R3 | |
Arduino Starter Kit |
Please note: These are Amazon affiliate links. If you buy the components through these links, We will get a commission at no extra cost to you. We appreciate it.